Dynamic War Events
King of the Hill, Convoy Intercepts & Heli Crashes. Fight AI waves, claim zones and earn tiered loot rewards.
Full Economy
Euro-based economy with banking, ATMs, paychecks, traders and a player-to-player second-hand market.
Terje Medical & Skills
Hardcore medical system with 25+ medications, surgery, diseases. 9 skill trees with no XP loss on death.
Base Building
BBP base building. Build anywhere, no raiding, code locks, plotpoles and MMG storage furniture.
20+ Custom Mods
OFG-developed mods: Leaderboard, Banking, Durable Weapons, Virtual Storage, Nuclear Zones and more.
Helicopters & Vehicles
SIBNIC helicopters, RUSForma cars & bikes, garages, vehicle claim system. No vehicle damage from collisions.
Leaderboard
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Server Rules
Chernarus Winter — PvE
Have fun, play fair — and good luck surviving!
Server Wiki
Everything you need to know about OFG DayZ — Chernarus Winter PvE
Overview
OFG Gaming runs a PvE server on the Winter Chernarus map with the 10 Years Later mapping — overgrown post-apocalyptic landscapes, ruined structures and atmospheric decay. All events use a claim system — fight AI enemies, claim the zone and secure the loot. Raiding is completely disabled — your bases are safe. The server economy is based on the Euro with a full banking system, traders and player-to-player markets.
PvE & Zones
The entire server is PvE. Attacking another player reflects the damage back and costs you reputation. Events use a claim system where you fight AI and claim the zone for your group.
Zone Types
| Zone | Type | Rules |
|---|---|---|
| Open World | PvE | Damage reflection on player attack, −500 rep |
| Safe Zones | Safe | At all traders, no damage possible |
| Event Zones | Claim | KOTH, Convoys, Airdrops — fight AI, claim the zone |
| Hunting Zones | Hunt | Fox, Wolf, Deer — no vehicles allowed |
Zone Exit Countdowns
- Leaving event zone: 30 second countdown
- Leaving Raid zone: 10 minute countdown
- Leaving Safe Zone: 30 second countdown
AI Patrols
Armed AI patrols roam the map. A notification is displayed when you enter patrol territory. Patrols guard military zones and high-value locations.
Building & Bases
The server uses BaseBuildingPlus (BBP). Vanilla fences and watchtowers are disabled. You can build anywhere on the map with advanced rotation and free height placement.
Basics
Features
- Build anywhere — no restrictions on the map
- Floating placement — parts can be placed freely in height
- Advanced rotation — precise alignment possible
- Decorations — camo nets, wallpaper, carpet, plaster
- Cement mixers — available at 8 locations on the map
- Utility workbenches — repair, repaint and maintain gear
- Custom walls — additional wall types and map objects
- Owner-only dismantle — only you can tear down your builds
Plotpole & Territory
| Property | Value |
|---|---|
| Plotpole radius | 30m |
| Min distance to other bases | 200m |
| Plotpoles per group | 1 |
| Building parts limit | 20–70 (scales with group size) |
| Enter/leave notification | Active |
| Flag lifetime | ~40 days |
| Inactive group cleanup | 30 days |
Raid Alarm
Even though raiding is disabled, there's an alarm system that warns you when someone approaches your base:
- Trigger distance: 50m
- Siren range: 500m
- Battery powered: Yes
- Discord DM alert: Yes
Economy & Trading
The entire server economy runs on the Euro. Every player starts with a bank balance and receives regular paychecks. There are ATMs, traders and a player marketplace.
Banking
Group Accounts
- Creation cost: 10,000 €
- Max deposit per member: 10,000,000 €
Second-Hand Market
Players can sell items directly to other players via the second-hand market.
| Property | Value |
|---|---|
| Locations | Green Mountain, Krasnostav, Kamenka |
| Sales tax | 1% |
| Free slots | 50 |
| Stall tiers | 4 tiers (50,000 – 150,000 €) |
Repair Workbenches
Damaged gear can be repaired for money. Ruined items cannot be repaired.
- Cost per item: 100 € base price
- Cost per HP: 2 €
- NBC gear: 1.2x – 2x surcharge
- Blocked: Ammo, grenades, explosives, magazines, car parts
ATM Robbery
ATMs can be robbed. A map marker is placed and a server notification is sent. Maximum 1 robbery at a time.
Events
Regular events provide action and valuable loot. Events run one at a time — never multiple simultaneously (except HeliCrash). Fight AI enemies and claim the zone for your group.
King of the Hill
Hold the zone against zombie waves and a boss. Capture the point and claim it for your group.
Convoy
An armed vehicle convoy drives across the map. Stop it and claim the loot.
Helicopter Crash
Dynamic helicopters fly across the map. Crashes deliver top-tier military loot.
Airdrops
Planes drop supply crates. Map marker on landing site. Claim the drop for your group.
Contaminated Zones
NBC gear required. Barrels with rare weapons and equipment. Skull marker on map.
Bunkers
Locked bunkers requiring a key. Inside await zombie hordes and loot crates.
HeliCrash Loot Details
- Weapons: SV98, M14, AKs, FAL, FAMAS, M4A1, SVD, VSS, AS VAL, Vikhr, M79
- Gear: Plate Carrier, NVG (rare)
- Guarded by: 5–10 military zombies
- Helicopter types: UH-1 and MI-8
Event Schedule
| Event Type | Interval | Details |
|---|---|---|
| WarEvents | 45–60 min | KOTH, Convoy etc. rotating |
| Airdrops | 30–60 min | Parachute crate with marker |
| HeliCrash | 20–40 min | 2 per cycle, max 4 active |
Medical & Survival
The server uses TerjeMedicine for a deep medical system. Wounds must be treated, diseases cured and basic needs managed. Metabolism is set to half drain rate.
Wound System
| Wound Type | Treatment |
|---|---|
| Gunshot | Extract bullet, suture wound, bandage |
| Stab wound | Extract, bandage |
| Organ injury | Critical — immediate treatment needed |
| Bandages | Get dirty over time (~5 min) |
Conditions & Diseases
- Gunshots & internal damage — Bullet extraction, suturing, surgery
- Pneumonia — From cold exposure, requires antibiotics
- Sepsis — Full infection system from dirty wounds
- Rabies — From animal bites, requires vaccine
- Zombie virus — Active, must be treated
- Food poisoning — Active
- Biohazard — In contaminated zones
- Pain — 4 levels with visual effects, can cause unconsciousness
- Sleep system — Active, with tiredness and snoring
- Mental health — Low sanity causes laughing and random gestures
Medical Items
- 25+ pills & injectables — Each with specific uses and side effects
- Vaccines — Prevent diseases before they happen
- Blood test kit — Test blood types before transfusion
- NBC case — Store and carry NBC gear
- Alcohol — Drinkable, affects gameplay
Links
Skill System
MMO-style progression system with 9 skill trees. Skills level up through actions and persist after death (server controlled). Skills can be reset at any time.
Links
Vehicles
Vehicles take no damage from collisions or speed. No vehicle key required to start. Towing is available, and every player has access to garages. The server features flyable helicopters and a large fleet including RUSForma cars, motorcycles and historical vehicles.
Details
| Feature | Status |
|---|---|
| Lockpicking | 30% chance, 5 minutes, lockpick required |
| Vehicle covers | Active — vehicles can be covered |
| Helicopter explosions | Off |
| Garage hacking | 50% chance, 5 min timer |
| Garage services | Repair, Refuel, Repaint |
| Flip vehicle | Active — flip stuck vehicles back upright |
| Inventory in car | Active — access inventory while driving |
| Realistic physics | Active — improved vehicle handling |
| Submarine | Available — underwater exploration |
Vehicle Claiming
- Claim tools: Electronic Repair Kit, Combination Lock
- Raid tools: Pipe, Screwdriver, Lockpick, Sledgehammer, Crowbar
- Tool damage per use: 50%
Zombies & Enemies
Zombies on this server are faster, stronger and smarter than vanilla. At night they are replaced by more dangerous night variants. They can break doors day and night.
Zombie Classes
| Class | HP | Special |
|---|---|---|
| Boss Zombie | 45,000 | Extremely resilient |
| Color-coded Soldiers | 7,500 – 10,000 | Military |
| Standard Zombie | Normal | Day & night variant |
| Child Zombie | 250 – 500 | Small, fast |
| Runner | 50 | Very fast, low HP |
| Donut Zombies | Varies | Custom zombie variants |
| Contamination Zombies | High | NBC zones only |
- Max zombies: 500 simultaneously on the map
- Door breaking: Yes, day and night
- Size variation: Active — differently sized zombies
- Campfire safe zone: 150m around burning barrels
- Special masks: Certain masks make you invisible to zombies
- White wolves: Friendly — don't shoot them!
Zombie Loot
Zombies drop loot on death. There are 27 different loot configs per zombie type. Additionally, loot crates spawn at various locations (military, police, industrial, etc.).
Housing
Besides base building, you can also buy houses on the map. Houses offer respawn points, storage and safety — even offline.
Upgrades
| Upgrade | Cost |
|---|---|
| Lock | 20,000 € |
| Alarm System | 10,000 – 40,000 € |
| Respawn Point | 8,000 € |
| Storage | 5,000 € |
| Despawn Protection | 10,000 € |
| Auto Lock | 2,000,000 € |
Revive System
Three ways to get revived after death:
| Method | Cost | Details |
|---|---|---|
| Medic Revive | Free | 3 min timer, 70% stats restored |
| Hospital | 1,000 € | 3 hospital locations |
| House Revive | 10,000 € | Your own house as spawn |
Groups & Social
The group system offers subgroups, friendly fire protection, map markers and 3D markers for teammates.
Group Features
- Subgroups: Alpha through Juliett (10 subgroups)
- Friendly fire: Disabled within subgroup
- Map markers: Teammates visible on map
- 3D markers: Up to 2,000m distance
- Own position: Always visible on map (no GPS needed)
Spawn System
- Spawn menu: Required on every respawn
- Sleeping bags: Usable as spawn points
- Safe zone teleport: Available (with tickets)
- Death exclusion: 250m around last death location
Extras & Quality of Life
Numerous QoL features make the experience smoother.
Storage Management
- Auto-Sort: Automatically sort inventory by category
- Auto-Stack: Identical items are automatically stacked
- Auto-Organize: Move items to matching containers
- 12 categories: Ammo, Magazines, Medical, Food, Drinks, Basebuilding, Tools, Attachments, Weapons, Clothing, Backpacks, Misc
- Fast looting: 0.2 second hover timer
Virtual Storage
Tents, shelters and underground stashes are automatically virtualized — they don't disappear and are accessible via a virtual system.
Death Crate
60 seconds after death a death crate appears with your full inventory. It stays for 1 hour — also for AI bodies.
Personal Storage
10 tiers of personal storage, expandable. No reputation requirement.
Car Radio
Vehicles have a built-in radio. Play cassettes with music while driving. Cassettes can be found as loot across the map.
Achievements
Complete in-game achievements and earn rewards. Track your progress and unlock titles.
Silent Generators
Generators run silently — no noise to attract zombies or give away your base location.
Other
- AutoRun: Active
- In-game notes: Notepad with font selection
- Firewood piles: Gatherable at certain locations (warning: 33% bleed chance)
- Nametags: Visible at 5m with rarity colors
- Player list: Available in menu with tooltips
- Ear plugs: Reduce loud sounds
- Better inspect: Detailed item inspection
- Campfire anywhere: Place campfires on any surface
- Open cans with rocks: No can opener needed
- Fire starting: Flint, improved firewood & fire fuel
- No forced weapon raise: Weapons stay lowered near friendlies
- Trashcans: Dispose of unwanted items
- Ladders: Placeable ladders for access
- Battery charger: Recharge batteries at workbenches
- Speed loader: Fast magazine loading
- Auto gun rack: Automated weapon storage
- Sleeping bags: Retextured, usable as spawn points
Loot Chests
Locked and hidden loot chests spawn across the map. Some require keys.
| Chest | Key | Respawn |
|---|---|---|
| Firefighter | Red Key | 30–60 min |
| Police | Black Key | 30–60 min |
| Military | Green Key | 30–60 min |
| School | School Key | 30–60 min |
| Hidden Stashes | None | 10–20 min |
Leaderboard & Seasons
A season-based scoring system rewards active gameplay.
| Action | Points |
|---|---|
| Event won | 100 |
| ATM robbery | 75 |
| Boss killed | 50 |
| Airdrop secured | 30 |
| Player killed | 25 |
| AI killed | 5–25 |
| Zombie killed | 1 |
GimmickShop
Your leaderboard score is automatically converted into shop points. Spend them in the in-game GimmickShop on cosmetic items like custom textures, styles, and personalized license plates. No weapons, no stat boosts — just visual gimmicks.
Server Mods
The following mods are running on the OFG server. All are required to join (auto-downloaded via Steam Workshop).
Frameworks
| Mod | Purpose |
|---|---|
| CF | Community Framework |
| Dabs Framework | Mod framework |
| GameLabs | Anti-cheat & server management |
| DayZ Editor Loader | Custom map loading |
DayZ Expansion
| Mod | Purpose |
|---|---|
| Expansion Core | Base module |
| Expansion Licensed | Licensed content |
| Expansion Market | Traders & ATMs |
| Expansion Vehicles | Helicopters, boats, additional vehicles |
| Expansion AI | AI soldiers & patrols |
| Expansion Hardline | Reputation system |
| Expansion Personal Storage | Personal stash system |
| Expansion Book | In-game book/manual |
| Expansion Animations | Additional animations |
| Expansion Map-Assets | Map objects & assets |
Building & Storage
| Mod | Purpose |
|---|---|
| BaseBuildingPlus | Advanced base building |
| Code Lock | Lock doors with codes |
| MMG Base Storage | Storage furniture (lockers, gun racks, etc.) |
Vehicles
| Mod | Purpose |
|---|---|
| RUSForma Vehicles | Cars & trucks |
| RUSForma Motorcycles | Motorbikes |
| RUSForma Historical | Classic vehicles |
SIBNIC Helicopters
| Mod | Purpose |
|---|---|
| Blackhawk | Blackhawk variants (BlueCamo, Camo, Desert) |
| Apache | Apache variants (Black, Camo, Desert, Green) |
| Little Bird | RF Little Bird helicopter |
| Black Hawk OFG | Custom OFG Black Hawk |
| EC135 | EC135 SIBNIC helicopter |
| Hommade OFG | Custom OFG homemade helicopter |
| MH6 OFG | Custom OFG MH6 |
| MI17 | MI17 SIBNIC helicopter |
| Scout | Scout SIBNIC helicopter |
| SWAT | SWAT SIBNIC helicopter |
| UH1D | UH1D SIBNIC helicopter (+ Camo, Taxi variants) |
| XH9 | XH9 SIBNIC helicopter |
| Helipolice | Police helicopters (Flames, Gold, Green, Raid, Urban) |
| Mi35 | Mi35 attack helicopter |
Weapons & Gear
| Mod | Purpose |
|---|---|
| SNAFU Weapons | Additional firearms |
| Advanced Weapon Scopes | Optics & scopes |
| Mighty’s Military Gear (MMG) | Military clothing & gear |
| Paragon Gear and Armor | Armor & tactical gear |
| WindstridesClothingPack | Civilian clothing |
Medical & Skills
| Mod | Purpose |
|---|---|
| TerjeMedicine | Advanced medical system |
| TerjeSkills | Skill tree & progression |
Hunter Mods (HM)
| Mod | Purpose |
|---|---|
| HM Core Module | Core framework for all Hunter Mods |
| HM Auto Gun Rack | Automatic gun rack storage |
| HM Auto Loadout | Auto-equip saved loadouts |
| HM Battery Charger | Charge batteries at base |
| HM Bunker | Underground bunker building |
| HM Bunker Event | Bunker event encounters |
| HM Food | Additional food items & recipes |
| HM Speed Loader | Fast magazine reloading |
| HM Storage | Extra storage containers |
| HM Vehicle Claim | Claim & lock vehicles |
| HM Workbench | Advanced crafting workbench |
LBmaster
| Mod | Purpose |
|---|---|
| LBmaster Core | Core framework |
| LBmaster Achievements | Achievement & progression system |
| LBmaster Airdrop | Airdrop events & items |
| LBmaster BetterInspect | Improved item inspection |
| LBmaster EarPlugs | Ear protection from loud sounds |
| LBmaster Garage | Vehicle garage system |
| LBmaster Groups | Group & party system |
| LBmaster Groups ATM | Shared group ATM banking |
| LBmaster HoverLoot | Quick loot on hover |
| LBmaster ItemRestrictions | Item placement restrictions |
| LBmaster LootChests | Loot chest spawns |
| LBmaster Loadout Addon | Custom spawn loadouts |
| LBmaster Missions | Mission items & objectives |
| LBmaster Realistic Vehicle Physics | Improved vehicle handling |
| LBmaster Repaint & Repair | Vehicle repaint & repair items |
| LBmaster Sleeping Bags | Deployable sleeping bags |
| LBmaster Spawnsystem | Custom spawn point selection |
| LBmaster Utility Workbenches | Crafting workbenches |
TB Mods
| Mod | Purpose |
|---|---|
| TBRealEstate | Buy & own houses |
| TBRevivePlayer | Revive downed teammates |
| TBSecondHandMarket | Player-to-player marketplace |
Other
| Mod | Purpose |
|---|---|
| Winter Chernarus V2 | Snow map |
| 10 Years Later (OFG Edit) | Post-apocalyptic map overhaul — overgrown vegetation, ruined structures, atmospheric decay |
| PvZmoD | Enhanced zombie system |
| Location Text | Area names on screen |
| Jiggles Cassettes | Music cassettes for car radio |
| CZL Silent Generators | Noiseless generators |
| ZenNotes | In-game notepad |
OFG Custom Mods
| Mod | Purpose |
|---|---|
| OFG Nuclear Zone | Dynamic contaminated zones |
| OFG Vehicles | Custom vehicle configs |
| OFG ReputationBanking | Banking & economy system |
| OFG LBmaster Bridge | Leaderboard & achievements |
| OFG_WORLD | Custom world & map features |
| OFG_DurableV2 | Durable items & persistence |
| OFG_StorageOrganizer | Sort, stack & organize inventory |
Mod Guides & Links
Useful guides and workshop pages for the major mods on this server.
Building & Base
| Mod | Guide / Workshop |
|---|---|
| BaseBuildingPlus | Steam Workshop — Building Recipes Wiki |
| CodeLock | Steam Workshop |
Expansion
| Mod | Guide / Workshop |
|---|---|
| DayZ-Expansion | Steam Workshop |
| DayZ-Expansion Market | Steam Workshop |
Medical & Skills
| Mod | Guide / Workshop |
|---|---|
| TerjeMedicine | Steam Workshop |
| TerjeSkills | Steam Workshop |
Vehicles & Storage
| Mod | Guide / Workshop |
|---|---|
| Mighty’s Military Gear (MMG) | Steam Workshop |
| MMG Base Storage | Steam Workshop |
| RUSForma Vehicles | Steam Workshop |
| RUSForma Motorcycles | Steam Workshop |
Weapons & Gear
| Mod | Guide / Workshop |
|---|---|
| SNAFU Weapons | Steam Workshop |
| Advanced Weapon Scopes | Steam Workshop |
| Paragon Gear and Armor | Steam Workshop |
| WindstridesClothingPack | Steam Workshop |
Zombies & AI
| Mod | Guide / Workshop |
|---|---|
| PvZmoD | Steam Workshop |
Other
| Mod | Guide / Workshop |
|---|---|
| TBRealEstate (Housing) | YouTube Guide |
| ZenNotes | Steam Workshop |
| Jiggles Cassettes | Steam Workshop |
| CZL Silent Generators | Steam Workshop |
| Location Text | Steam Workshop |
See you on the server!
Shop
Earn points by playing — spend them on gear, weapons, and personalized items.
How It Works
The OFG GimmickShop is an in-game shop where you spend points earned through gameplay. Every action on the server — killing zombies, winning events, completing missions — earns you leaderboard score. That score is automatically converted into shop points (PKT) that you can spend on items.
The Shop Interface
Open the shop in-game to browse available items. The full-screen interface gives you everything at a glance:
- Categories — filter items by type (weapons, gear, plates, etc.)
- Search — find items instantly by name
- Item Grid — browse items with preview images and prices
- Detail Panel — 3D item preview, full description, and purchase buttons
- Balance Display — your current PKT balance is always visible
Purchased items appear directly in your inventory. If your inventory is full, the item is placed on the ground next to you.
Purchase Modes
Items can be purchased in different ways depending on how they are configured:
| Mode | Button | How It Works |
|---|---|---|
| Buy | BUY | One-time purchase — pay the price, get the item immediately |
| Subscribe | ABO | Pay once for a subscription — claim the item for free, as often as you want |
| Both | BUY ABO | Choose: buy it once, or subscribe for unlimited claims |
| Claim | CLAIM (ABO) | You already have a subscription — claim for free anytime |
Personalized Items & Ownership
Some shop items are personalized — they belong exclusively to one player. A great example: custom license plates with your name on them.
How Ownership Works
- Personalized items only appear in your shop — other players cannot see or buy them
- Your identity is automatically resolved from the leaderboard — no setup needed
- Once purchased, the item is permanently bound to your account
Item Protection
Owner-locked items are fully protected in the game world. If you die and drop your personalized item, nobody else can take it:
| Action | Owner | Other Players |
|---|---|---|
| See the item in the shop | Yes | No |
| Buy or subscribe | Yes | No |
| Pick up the item | Yes | No |
| Put it in inventory | Yes | No |
| Attach to gear or vehicle | Yes | No |
| See it on a vehicle or player | Yes | Yes |
Other players can see your personalized items in the world (e.g. your license plate on your car), but they cannot interact with them in any way.
Example: License Plates
Here is a typical scenario showing how the shop, subscriptions, ownership, and item protection work together:
You open the shop and find your personalized license plate in the “Plates” category. You subscribe to it with your points. The plate appears in your inventory.
You attach the plate to your vehicle. Everyone on the server can see your plate — it’s visible to all players.
You get killed. Your plate drops to the ground. Another player finds it.
The other player tries to pick up your plate — blocked. They cannot take it into their hands, inventory, or attach it anywhere. Your item is safe.
You respawn and return to pick up your plate — works normally. Or you simply open the shop and claim a new one for free, since you have a subscription.
Earning Points
Your shop points come from the leaderboard score. Every action that earns you score also fills your shop balance. Here are some ways to earn:
| Action | Score |
|---|---|
| Win an event (KOTH, Convoy, etc.) | 100 |
| Rob an ATM | 75 |
| Kill a Boss | 50 |
| Secure an Airdrop | 30 |
| Kill an AI soldier | 5 – 25 |
| Kill a zombie | 1 |
Your leaderboard score is automatically converted into shop points at a fixed rate. The more you play, the more you can buy.
Players who support the server through voluntary donations will receive bonus points as a thank you.
Item catalog and prices — coming soon!
Our Mods
Custom-built server mods by OFG Ostfriesengamerz
OFG_MOD
CoreThe central hub that all OFG mods build upon. Provides the war event HUD, leaderboard stat tracking, map markers for active events, custom effects, and suppressor noise rebalancing.
Features
- War Event HUD — zone info, timers, wave counts, boss health, capture progress
- Leaderboard — tracks kills, deaths, event wins, and dozens of other player stats
- Map Markers — shows active events on the in-game map
- Custom Effects — OFG particle effects and visual feedback
- Suppressor Rebalance — adjusted zombie noise detection for suppressed weapons
- OFG Objects — OFG flag, KOTH flag, and other custom world objects
This is a required dependency for all other OFG mods.
OFG_WarEvent
EventsDynamic PvE war events — King of the Hill, Convoy intercepts, and Heli Crashes. Fight AI waves, claim the zone, and earn tiered loot rewards.
Event Types
- King of the Hill (KOTH) — capture and hold a zone against AI waves with escalating difficulty and a final boss
- Convoy — a vehicle convoy drives across the map with AI escorts and helicopter support; intercept and claim the cargo
- Heli Crash — a helicopter flies across the map and can be shot down; the crash site spawns AI guards and high-tier loot
How It Works
- Event spawns at a random location with map marker notification
- Players travel to the event zone and fight AI waves
- Eliminate all defenders and claim the zone
- Rewards (event boxes, gear, currency) are distributed
Integrations
- HUD with real-time zone info, wave counter, boss health, and capture progress
- Leaderboard tracking for event kills, wins, and participation
- Map markers for all active events
OFG_ClaimMod
EventsZone-based claim system for server events. Fight AI defenders, hold the area, and complete the claim countdown to secure rewards for you or your group.
How It Works
- An event spawns with a defined claim zone
- Players enter the zone and fight AI waves
- Once all enemies are eliminated, the claim countdown begins
- Stay in the zone until the claim completes to receive rewards
Features
- Claim progress tracked and displayed on the HUD
- Supports solo and group claiming
- Only the claiming player or group receives rewards
OFG_ContaminatedZones
EventsDynamic nuclear zones with AI guards and high-value loot barrels. Zones appear and disappear across the map, creating dangerous but rewarding hotspots.
Features
- Spawns radioactive contaminated zones at random locations
- Each zone contains high-value loot inside glowing toxic barrels
- AI defenders guard the zone and engage on sight
- Map markers appear when a zone activates
- Zones spawn and despawn dynamically
OFG_EventBoxes
EventsTiered loot crates (Assault, Explosive, DMR, Medical, Military, High Value, Base Support) that spawn as rewards at war events.
Crate Types
- Assault — rifles, SMGs, magazines
- Explosive — grenades, launchers
- DMR — marksman rifles and optics
- Medical — medical supplies and kits
- Military — high-tier military gear
- High Value — rare and valuable items
- Base Support — building materials and tools
OFG_StorageOrganizer
StorageSort, stack, and organize your storage containers with a single click. Features an in-game panel with category headers, slot-based sorting, and ammo stacking.
Features
- Sort — organizes items by category (weapons, ammo, food, medical, clothing, tools)
- Stack — automatically combines stackable items to save space
- Organize — sorts and stacks in one action
- Storage Panel — in-game UI with category headers (Tab key)
- Ammo Override — special handling for ammunition stacking limits
Works with all vanilla containers, tents, barrels, and most modded storage.
OFG_VirtualStorage
StorageWipe-safe virtual storage. Your items persist independently of the game world and survive full server wipes. Supports vanilla and MMG containers.
Features
- Virtual storage containers that persist independently of the game world
- Items are saved to a separate data layer — survives full server wipes
- Integrates with the barrel storage system
- Supports both vanilla and MMG storage containers
- Server-side only — no client files needed
OFG_StorageFix
StorageFixes vanilla and modded storage persistence issues in DayZ 1.29+. Ensures items inside tents, barrels, crates, and MMG furniture survive server restarts.
Features
- Hooks into all vanilla storage containers (tents, barrels, crates, sea chests)
- Supports MMG storage furniture (lockers, gun racks, shelves, safes, fridges, supply crates)
- Lightweight server-side only — no client mod required
- Zero World Memory footprint — event-driven hooks only
OFG_Durable
GameplayFull control over weapon degradation, suppressor wear, tool durability, and armor absorption. Group-based config system with prefix/contains/exact matchers.
What You Can Control
- Weapon Wear — how fast weapons degrade from firing (suppressed and unsuppressed)
- Suppressor Wear — how fast suppressors and compensators break
- Damage vs Players / Zombies / Animals — separate multipliers per target type
- Tool & Clothing Wear — axes, knives, jackets, pants, etc.
- Armor Absorption — damage reduction from plate carriers and ballistic helmets
Groups are matched by exact class name, prefix, or contains — target entire weapon packs with one rule.
OFG_Euro_Money
EconomyPhysical Euro coins and banknotes as in-game currency. Each denomination has its own 3D model, stackable and splittable for trading and the server economy.
Features
- Euro-themed money from 1€ coins to 500€ banknotes
- Each denomination has its own 3D model and inventory icon
- Money stacks are splittable and stackable
- Integrates with LBmaster banking and Expansion Market traders
OFG_LBExpansionBridge
EconomyBridges LBmaster banking with DayZ Expansion Market. Use your ATM balance at traders, spend group funds, and route P2P transactions through the banking backend.
Features
- Use your ATM bank balance directly at Expansion traders
- Group bank accounts work at the market — spend clan funds
- Player-to-player transactions use the shared banking backend
- Seamless integration — no extra steps needed
OFG_RepSellBanking
EconomyConvert Expansion Hardline reputation into Euro currency at any ATM. Configurable exchange rates and transaction limits.
Features
- Sell reputation for Euro money at the ATM
- Money is deposited directly into your bank account
- Gives players an additional way to profit from accomplishments
OFG_CarRadio
VehiclesListen to radio music while driving. Adds a cassette slot to all vehicles — insert a tape and enjoy music for all passengers. Supports vanilla, Expansion, RUSForma, and Sibnic vehicles.
Supported Vehicles
- Vanilla — all standard cars, trucks, and boats
- Expansion — all DayZ Expansion vehicles
- RUSForma — Universal, Historical, and Modern packs
- Sibnic — all Sibnic vehicle models
Uses the Jiggles Cassettes system — insert a cassette into the Radio slot and music plays for all passengers.
OFG_FlipVehicle
VehiclesFlip your overturned vehicle back upright with one action. Only the last driver can flip it, preventing griefing. Cooldown timer included.
Features
- Flip from the driver seat or while standing nearby
- Only the last driver can flip — prevents griefing
- Cooldown timer to prevent spam
- Vehicle is uprighted in place — no teleporting
- Works with all vanilla and modded vehicles
OFG_MyCar
VehiclesShows your last driven vehicle’s location on the map. Start the engine to register it, exit, and find your car marker on the map anytime.
How It Works
- Start a vehicle’s engine — it registers as “your car”
- Exit the vehicle — its location is saved
- Open the map — see a marker where you parked
OFG_BodyBag
QoLSaves your gear in a Death Crate when you die. All equipment is transferred to a persistent crate at your death location — no more gear lost to despawn.
How It Works
- Player dies — a crate is placed at the death position
- All items from the body are moved into the crate
- Preserves clothing, weapons, and inventory with all attachments intact
- The crate persists like any other storage container
OFG_AiPatrolNotify
QoLNotifies players when AI patrols spawn nearby. Displays alerts with map markers at patrol locations so you know what’s coming.
Features
- Notification when an AI patrol appears in range
- Temporary map marker at the patrol location
- Audio fix for Zen Expansion AI sound sets
- Server-side driven — notifications pushed automatically
OFG_Login
QoLRequires players to register a character name on first join. Name validation, blacklist filter, and persistent profiles ensure proper in-game identities.
Features
- Login screen prompts new players to choose a name
- Name validation: length, allowed characters, blacklist filter
- Name persists across sessions
- Custom OFG-branded login screen UI
OFG_GreenMap
VisualReplaces the 2D map texture with a green summer version, even on Winter Chernarus. Tile-based override for better map readability.
How It Works
Uses DayZ’s tile layer system to replace the map image tiles at runtime, so the in-game map shows green terrain instead of washed-out winter colors. Client-side visual only — no impact on gameplay or server performance.
OFG_Menue
VisualCustom loading screens with randomized OFG artwork. A different image every time you load into the server.
Features
- Replaces default DayZ loading screens with custom OFG images
- Random image selection on each load
- Applied to main menu and in-game loading transitions
All listed mods are custom-built by OFG for our DayZ servers.