⚔

Dynamic War Events

King of the Hill, Convoy Intercepts & Heli Crashes. Fight AI waves, claim zones and earn tiered loot rewards.

🏥

Full Economy

Euro-based economy with banking, ATMs, paychecks, traders and a player-to-player second-hand market.

☤

Terje Medical & Skills

Hardcore medical system with 25+ medications, surgery, diseases. 9 skill trees with no XP loss on death.

🔨

Base Building

BBP base building. Build anywhere, no raiding, code locks, plotpoles and MMG storage furniture.

🚩

20+ Custom Mods

OFG-developed mods: Leaderboard, Banking, Durable Weapons, Virtual Storage, Nuclear Zones and more.

🛫

Helicopters & Vehicles

SIBNIC helicopters, RUSForma cars & bikes, garages, vehicle claim system. No vehicle damage from collisions.

Leaderboard

—
Lade Leaderboard...

Support the Server

Server Rules

Chernarus Winter — PvE

Vehicles ▼
Trader vehicles will be removed after 2 hours from the Safezone (use garages!)
Vehicles that haven't moved or entered a garage for 3 days will be deleted
Conduct ▼
Disrespectful behavior or political statements are not tolerated
Admin instructions must be followed at all times
What to expect ▼
PvE events with dynamic AI missions
Traders, airdrops, noraids & protected housing zones
Expansion, MMG, SIBNIC & many more mods
Contaminated zones, glowing-eyed zombies & good weather
Custom loot zones with Barrels — no boring vanilla loot!
Loot zones are like IZurvive
Safe is safe ▼
Vehicles, Money, Houses, Personal Storage and Virtual Storage from Vanilla and MMG stay SAVE — even after a wipe!

Have fun, play fair — and good luck surviving!

Server Wiki

Everything you need to know about OFG DayZ — Chernarus Winter PvE

⚙

Overview

OFG Gaming runs a PvE server on the Winter Chernarus map with the 10 Years Later mapping — overgrown post-apocalyptic landscapes, ruined structures and atmospheric decay. All events use a claim system — fight AI enemies, claim the zone and secure the loot. Raiding is completely disabled — your bases are safe. The server economy is based on the Euro with a full banking system, traders and player-to-player markets.

Game Mode
PvE
Claim-based events
Map
Winter
Chernarus with snow
Currency
€
Euro system
Raiding
Off
Completely disabled
⚔

PvE & Zones

The entire server is PvE. Attacking another player reflects the damage back and costs you reputation. Events use a claim system where you fight AI and claim the zone for your group.

No Friendly Fire: Group members cannot hurt each other. Explosives (grenades, mines, C4, RPG) are blocked in PvE zones.

Zone Types

ZoneTypeRules
Open WorldPvEDamage reflection on player attack, −500 rep
Safe ZonesSafeAt all traders, no damage possible
Event ZonesClaimKOTH, Convoys, Airdrops — fight AI, claim the zone
Hunting ZonesHuntFox, Wolf, Deer — no vehicles allowed

Zone Exit Countdowns

  • Leaving event zone: 30 second countdown
  • Leaving Raid zone: 10 minute countdown
  • Leaving Safe Zone: 30 second countdown

AI Patrols

Armed AI patrols roam the map. A notification is displayed when you enter patrol territory. Patrols guard military zones and high-value locations.

⛪

Building & Bases

The server uses BaseBuildingPlus (BBP). Vanilla fences and watchtowers are disabled. You can build anywhere on the map with advanced rotation and free height placement.

No Raiding: Bases cannot be destroyed or raided. Your stuff is safe.

Basics

Build Time
5 sec
Dismantle Time
3 sec
Build Tools
Hammer, Hatchet
Dismantle Tools
Hatchet, Crowbar

Features

  • Build anywhere — no restrictions on the map
  • Floating placement — parts can be placed freely in height
  • Advanced rotation — precise alignment possible
  • Decorations — camo nets, wallpaper, carpet, plaster
  • Cement mixers — available at 8 locations on the map
  • Utility workbenches — repair, repaint and maintain gear
  • Custom walls — additional wall types and map objects
  • Owner-only dismantle — only you can tear down your builds

Plotpole & Territory

PropertyValue
Plotpole radius30m
Min distance to other bases200m
Plotpoles per group1
Building parts limit20–70 (scales with group size)
Enter/leave notificationActive
Flag lifetime~40 days
Inactive group cleanup30 days
Raid Alarm

Even though raiding is disabled, there's an alarm system that warns you when someone approaches your base:

  • Trigger distance: 50m
  • Siren range: 500m
  • Battery powered: Yes
  • Discord DM alert: Yes
💰

Economy & Trading

The entire server economy runs on the Euro. Every player starts with a bank balance and receives regular paychecks. There are ATMs, traders and a player marketplace.

Banking

Starting Balance
5,000 €
Paycheck
500 €
every 2 hours
Max Balance
15M €
Transfer Fee
2.5%

Group Accounts

  • Creation cost: 10,000 €
  • Max deposit per member: 10,000,000 €

Second-Hand Market

Players can sell items directly to other players via the second-hand market.

PropertyValue
LocationsGreen Mountain, Krasnostav, Kamenka
Sales tax1%
Free slots50
Stall tiers4 tiers (50,000 – 150,000 €)

Repair Workbenches

Damaged gear can be repaired for money. Ruined items cannot be repaired.

  • Cost per item: 100 € base price
  • Cost per HP: 2 €
  • NBC gear: 1.2x – 2x surcharge
  • Blocked: Ammo, grenades, explosives, magazines, car parts
ATM Robbery

ATMs can be robbed. A map marker is placed and a server notification is sent. Maximum 1 robbery at a time.

⚠

Events

Regular events provide action and valuable loot. Events run one at a time — never multiple simultaneously (except HeliCrash). Fight AI enemies and claim the zone for your group.

King of the Hill

Hold the zone against zombie waves and a boss. Capture the point and claim it for your group.

Claim ZoneZombie WavesBossCapture

Convoy

An armed vehicle convoy drives across the map. Stop it and claim the loot.

Claim ZoneVehiclesAI Escort

Helicopter Crash

Dynamic helicopters fly across the map. Crashes deliver top-tier military loot.

IndependentMax 4 active35 min loot

Airdrops

Planes drop supply crates. Map marker on landing site. Claim the drop for your group.

Claim Zone30–60 min45 min loot

Contaminated Zones

NBC gear required. Barrels with rare weapons and equipment. Skull marker on map.

NBC RequiredRare LootZombies

Bunkers

Locked bunkers requiring a key. Inside await zombie hordes and loot crates.

Key Required25 ZombiesMax 10 Players
HeliCrash Loot Details
  • Weapons: SV98, M14, AKs, FAL, FAMAS, M4A1, SVD, VSS, AS VAL, Vikhr, M79
  • Gear: Plate Carrier, NVG (rare)
  • Guarded by: 5–10 military zombies
  • Helicopter types: UH-1 and MI-8
Event Schedule
Event TypeIntervalDetails
WarEvents45–60 minKOTH, Convoy etc. rotating
Airdrops30–60 minParachute crate with marker
HeliCrash20–40 min2 per cycle, max 4 active
☤

Medical & Survival

The server uses TerjeMedicine for a deep medical system. Wounds must be treated, diseases cured and basic needs managed. Metabolism is set to half drain rate.

Wound System

Wound TypeTreatment
GunshotExtract bullet, suture wound, bandage
Stab woundExtract, bandage
Organ injuryCritical — immediate treatment needed
BandagesGet dirty over time (~5 min)
Warning: Always disinfect hands or gloves before treatment to avoid infections. Surgery with dirty hands has an 80% sepsis chance!

Conditions & Diseases

  • Gunshots & internal damage — Bullet extraction, suturing, surgery
  • Pneumonia — From cold exposure, requires antibiotics
  • Sepsis — Full infection system from dirty wounds
  • Rabies — From animal bites, requires vaccine
  • Zombie virus — Active, must be treated
  • Food poisoning — Active
  • Biohazard — In contaminated zones
  • Pain — 4 levels with visual effects, can cause unconsciousness
  • Sleep system — Active, with tiredness and snoring
  • Mental health — Low sanity causes laughing and random gestures

Medical Items

  • 25+ pills & injectables — Each with specific uses and side effects
  • Vaccines — Prevent diseases before they happen
  • Blood test kit — Test blood types before transfusion
  • NBC case — Store and carry NBC gear
  • Alcohol — Drinkable, affects gameplay
Tip: Wrong medication can worsen injuries. Read the official Terje Medicine docs for details.
Energy Drain
50%
Half normal rate
Water Drain
50%
Half normal rate

Links

★

Skill System

MMO-style progression system with 9 skill trees. Skills level up through actions and persist after death (server controlled). Skills can be reset at any time.

No XP loss on death! Your experience is fully preserved.
ImmunityDisease resistance
MedicineMedical efficiency
MetabolismFood efficiency
AthleticMovement & stamina
StrengthCarry weight & melee
StealthNoise reduction
SurvivalCrafting & environment
HuntingAnimal tracking
FishingCatch rates
Tip: Level Medicine & Immunity early — they directly affect Terje Medicine gameplay and give real survival advantages.

Links

🚗

Vehicles

Vehicles take no damage from collisions or speed. No vehicle key required to start. Towing is available, and every player has access to garages. The server features flyable helicopters and a large fleet including RUSForma cars, motorcycles and historical vehicles.

Vehicle Damage
Off
Key Required
No
Towing
Yes
Garages per Player
4

Details

FeatureStatus
Lockpicking30% chance, 5 minutes, lockpick required
Vehicle coversActive — vehicles can be covered
Helicopter explosionsOff
Garage hacking50% chance, 5 min timer
Garage servicesRepair, Refuel, Repaint
Flip vehicleActive — flip stuck vehicles back upright
Inventory in carActive — access inventory while driving
Realistic physicsActive — improved vehicle handling
SubmarineAvailable — underwater exploration
Vehicle Claiming
  • Claim tools: Electronic Repair Kit, Combination Lock
  • Raid tools: Pipe, Screwdriver, Lockpick, Sledgehammer, Crowbar
  • Tool damage per use: 50%
💀

Zombies & Enemies

Zombies on this server are faster, stronger and smarter than vanilla. At night they are replaced by more dangerous night variants. They can break doors day and night.

Zombie Classes

ClassHPSpecial
Boss Zombie45,000Extremely resilient
Color-coded Soldiers7,500 – 10,000Military
Standard ZombieNormalDay & night variant
Child Zombie250 – 500Small, fast
Runner50Very fast, low HP
Donut ZombiesVariesCustom zombie variants
Contamination ZombiesHighNBC zones only
Night time: 20:30 – 04:30 — Every zombie is replaced by a more dangerous night variant.
  • Max zombies: 500 simultaneously on the map
  • Door breaking: Yes, day and night
  • Size variation: Active — differently sized zombies
  • Campfire safe zone: 150m around burning barrels
  • Special masks: Certain masks make you invisible to zombies
  • White wolves: Friendly — don't shoot them!
Zombie Loot

Zombies drop loot on death. There are 27 different loot configs per zombie type. Additionally, loot crates spawn at various locations (military, police, industrial, etc.).

🏠

Housing

Besides base building, you can also buy houses on the map. Houses offer respawn points, storage and safety — even offline.

Houses per Player
1
Raiding
No
Offline Protection
Yes
Inactivity Timeout
300 days

Upgrades

UpgradeCost
Lock20,000 €
Alarm System10,000 – 40,000 €
Respawn Point8,000 €
Storage5,000 €
Despawn Protection10,000 €
Auto Lock2,000,000 €

Revive System

Three ways to get revived after death:

MethodCostDetails
Medic ReviveFree3 min timer, 70% stats restored
Hospital1,000 €3 hospital locations
House Revive10,000 €Your own house as spawn
👥

Groups & Social

The group system offers subgroups, friendly fire protection, map markers and 3D markers for teammates.

Group Features

  • Subgroups: Alpha through Juliett (10 subgroups)
  • Friendly fire: Disabled within subgroup
  • Map markers: Teammates visible on map
  • 3D markers: Up to 2,000m distance
  • Own position: Always visible on map (no GPS needed)

Spawn System

  • Spawn menu: Required on every respawn
  • Sleeping bags: Usable as spawn points
  • Safe zone teleport: Available (with tickets)
  • Death exclusion: 250m around last death location
⚡

Extras & Quality of Life

Numerous QoL features make the experience smoother.

Storage Management

  • Auto-Sort: Automatically sort inventory by category
  • Auto-Stack: Identical items are automatically stacked
  • Auto-Organize: Move items to matching containers
  • 12 categories: Ammo, Magazines, Medical, Food, Drinks, Basebuilding, Tools, Attachments, Weapons, Clothing, Backpacks, Misc
  • Fast looting: 0.2 second hover timer

Virtual Storage

Tents, shelters and underground stashes are automatically virtualized — they don't disappear and are accessible via a virtual system.

Death Crate

60 seconds after death a death crate appears with your full inventory. It stays for 1 hour — also for AI bodies.

Personal Storage

10 tiers of personal storage, expandable. No reputation requirement.

Car Radio

Vehicles have a built-in radio. Play cassettes with music while driving. Cassettes can be found as loot across the map.

Achievements

Complete in-game achievements and earn rewards. Track your progress and unlock titles.

Silent Generators

Generators run silently — no noise to attract zombies or give away your base location.

Other

  • AutoRun: Active
  • In-game notes: Notepad with font selection
  • Firewood piles: Gatherable at certain locations (warning: 33% bleed chance)
  • Nametags: Visible at 5m with rarity colors
  • Player list: Available in menu with tooltips
  • Ear plugs: Reduce loud sounds
  • Better inspect: Detailed item inspection
  • Campfire anywhere: Place campfires on any surface
  • Open cans with rocks: No can opener needed
  • Fire starting: Flint, improved firewood & fire fuel
  • No forced weapon raise: Weapons stay lowered near friendlies
  • Trashcans: Dispose of unwanted items
  • Ladders: Placeable ladders for access
  • Battery charger: Recharge batteries at workbenches
  • Speed loader: Fast magazine loading
  • Auto gun rack: Automated weapon storage
  • Sleeping bags: Retextured, usable as spawn points

Loot Chests

Locked and hidden loot chests spawn across the map. Some require keys.

ChestKeyRespawn
FirefighterRed Key30–60 min
PoliceBlack Key30–60 min
MilitaryGreen Key30–60 min
SchoolSchool Key30–60 min
Hidden StashesNone10–20 min

Leaderboard & Seasons

A season-based scoring system rewards active gameplay.

ActionPoints
Event won100
ATM robbery75
Boss killed50
Airdrop secured30
Player killed25
AI killed5–25
Zombie killed1

GimmickShop

Your leaderboard score is automatically converted into shop points. Spend them in the in-game GimmickShop on cosmetic items like custom textures, styles, and personalized license plates. No weapons, no stat boosts — just visual gimmicks.

Want to know more? Check the Shop tab for details on subscriptions, ownership, and item protection.
📦

Server Mods

The following mods are running on the OFG server. All are required to join (auto-downloaded via Steam Workshop).

Frameworks

ModPurpose
CFCommunity Framework
Dabs FrameworkMod framework
GameLabsAnti-cheat & server management
DayZ Editor LoaderCustom map loading

DayZ Expansion

ModPurpose
Expansion CoreBase module
Expansion LicensedLicensed content
Expansion MarketTraders & ATMs
Expansion VehiclesHelicopters, boats, additional vehicles
Expansion AIAI soldiers & patrols
Expansion HardlineReputation system
Expansion Personal StoragePersonal stash system
Expansion BookIn-game book/manual
Expansion AnimationsAdditional animations
Expansion Map-AssetsMap objects & assets

Building & Storage

ModPurpose
BaseBuildingPlusAdvanced base building
Code LockLock doors with codes
MMG Base StorageStorage furniture (lockers, gun racks, etc.)

Vehicles

ModPurpose
RUSForma VehiclesCars & trucks
RUSForma MotorcyclesMotorbikes
RUSForma HistoricalClassic vehicles

SIBNIC Helicopters

ModPurpose
BlackhawkBlackhawk variants (BlueCamo, Camo, Desert)
ApacheApache variants (Black, Camo, Desert, Green)
Little BirdRF Little Bird helicopter
Black Hawk OFGCustom OFG Black Hawk
EC135EC135 SIBNIC helicopter
Hommade OFGCustom OFG homemade helicopter
MH6 OFGCustom OFG MH6
MI17MI17 SIBNIC helicopter
ScoutScout SIBNIC helicopter
SWATSWAT SIBNIC helicopter
UH1DUH1D SIBNIC helicopter (+ Camo, Taxi variants)
XH9XH9 SIBNIC helicopter
HelipolicePolice helicopters (Flames, Gold, Green, Raid, Urban)
Mi35Mi35 attack helicopter

Weapons & Gear

ModPurpose
SNAFU WeaponsAdditional firearms
Advanced Weapon ScopesOptics & scopes
Mighty’s Military Gear (MMG)Military clothing & gear
Paragon Gear and ArmorArmor & tactical gear
WindstridesClothingPackCivilian clothing

Medical & Skills

ModPurpose
TerjeMedicineAdvanced medical system
TerjeSkillsSkill tree & progression

Hunter Mods (HM)

ModPurpose
HM Core ModuleCore framework for all Hunter Mods
HM Auto Gun RackAutomatic gun rack storage
HM Auto LoadoutAuto-equip saved loadouts
HM Battery ChargerCharge batteries at base
HM BunkerUnderground bunker building
HM Bunker EventBunker event encounters
HM FoodAdditional food items & recipes
HM Speed LoaderFast magazine reloading
HM StorageExtra storage containers
HM Vehicle ClaimClaim & lock vehicles
HM WorkbenchAdvanced crafting workbench

LBmaster

ModPurpose
LBmaster CoreCore framework
LBmaster AchievementsAchievement & progression system
LBmaster AirdropAirdrop events & items
LBmaster BetterInspectImproved item inspection
LBmaster EarPlugsEar protection from loud sounds
LBmaster GarageVehicle garage system
LBmaster GroupsGroup & party system
LBmaster Groups ATMShared group ATM banking
LBmaster HoverLootQuick loot on hover
LBmaster ItemRestrictionsItem placement restrictions
LBmaster LootChestsLoot chest spawns
LBmaster Loadout AddonCustom spawn loadouts
LBmaster MissionsMission items & objectives
LBmaster Realistic Vehicle PhysicsImproved vehicle handling
LBmaster Repaint & RepairVehicle repaint & repair items
LBmaster Sleeping BagsDeployable sleeping bags
LBmaster SpawnsystemCustom spawn point selection
LBmaster Utility WorkbenchesCrafting workbenches

TB Mods

ModPurpose
TBRealEstateBuy & own houses
TBRevivePlayerRevive downed teammates
TBSecondHandMarketPlayer-to-player marketplace

Other

ModPurpose
Winter Chernarus V2Snow map
10 Years Later (OFG Edit)Post-apocalyptic map overhaul — overgrown vegetation, ruined structures, atmospheric decay
PvZmoDEnhanced zombie system
Location TextArea names on screen
Jiggles CassettesMusic cassettes for car radio
CZL Silent GeneratorsNoiseless generators
ZenNotesIn-game notepad

OFG Custom Mods

ModPurpose
OFG Nuclear ZoneDynamic contaminated zones
OFG VehiclesCustom vehicle configs
OFG ReputationBankingBanking & economy system
OFG LBmaster BridgeLeaderboard & achievements
OFG_WORLDCustom world & map features
OFG_DurableV2Durable items & persistence
OFG_StorageOrganizerSort, stack & organize inventory
🔗

Mod Guides & Links

Useful guides and workshop pages for the major mods on this server.

Building & Base

ModGuide / Workshop
BaseBuildingPlusSteam Workshop — Building Recipes Wiki
CodeLockSteam Workshop

Expansion

ModGuide / Workshop
DayZ-ExpansionSteam Workshop
DayZ-Expansion MarketSteam Workshop

Medical & Skills

ModGuide / Workshop
TerjeMedicineSteam Workshop
TerjeSkillsSteam Workshop

Vehicles & Storage

ModGuide / Workshop
Mighty’s Military Gear (MMG)Steam Workshop
MMG Base StorageSteam Workshop
RUSForma VehiclesSteam Workshop
RUSForma MotorcyclesSteam Workshop

Weapons & Gear

ModGuide / Workshop
SNAFU WeaponsSteam Workshop
Advanced Weapon ScopesSteam Workshop
Paragon Gear and ArmorSteam Workshop
WindstridesClothingPackSteam Workshop

Zombies & AI

ModGuide / Workshop
PvZmoDSteam Workshop

Other

ModGuide / Workshop
TBRealEstate (Housing)YouTube Guide
ZenNotesSteam Workshop
Jiggles CassettesSteam Workshop
CZL Silent GeneratorsSteam Workshop
Location TextSteam Workshop

See you on the server!

Shop

Earn points by playing — spend them on gear, weapons, and personalized items.

💰

How It Works

The OFG GimmickShop is an in-game shop where you spend points earned through gameplay. Every action on the server — killing zombies, winning events, completing missions — earns you leaderboard score. That score is automatically converted into shop points (PKT) that you can spend on items.

Your points are permanent. They persist across server restarts and are tied to your account. You never lose earned points — only spend them.
Currency
PKT
Shop Points
Source
Leaderboard
Score → Points
Persistence
Yes
Survives restarts
Tied to
Account
Steam ID
🛒

The Shop Interface

Open the shop in-game to browse available items. The full-screen interface gives you everything at a glance:

  • Categories — filter items by type (weapons, gear, plates, etc.)
  • Search — find items instantly by name
  • Item Grid — browse items with preview images and prices
  • Detail Panel — 3D item preview, full description, and purchase buttons
  • Balance Display — your current PKT balance is always visible

Purchased items appear directly in your inventory. If your inventory is full, the item is placed on the ground next to you.

Cosmetics only — no gameplay advantage. The shop offers purely cosmetic items such as custom textures, styles, and visual gimmicks. There are no weapons, stat boosts, or anything that gives a competitive edge. Everyone plays on a level field.
🏷

Purchase Modes

Items can be purchased in different ways depending on how they are configured:

ModeButtonHow It Works
BuyBUYOne-time purchase — pay the price, get the item immediately
SubscribeABOPay once for a subscription — claim the item for free, as often as you want
BothBUY ABOChoose: buy it once, or subscribe for unlimited claims
ClaimCLAIM (ABO)You already have a subscription — claim for free anytime
Subscriptions are permanent. Once you subscribe to an item, you can claim it for free forever — no recurring costs. Lost your item? Just claim a new one from the shop.
🔐

Personalized Items & Ownership

Some shop items are personalized — they belong exclusively to one player. A great example: custom license plates with your name on them.

How Ownership Works

  • Personalized items only appear in your shop — other players cannot see or buy them
  • Your identity is automatically resolved from the leaderboard — no setup needed
  • Once purchased, the item is permanently bound to your account

Item Protection

Owner-locked items are fully protected in the game world. If you die and drop your personalized item, nobody else can take it:

ActionOwnerOther Players
See the item in the shopYesNo
Buy or subscribeYesNo
Pick up the itemYesNo
Put it in inventoryYesNo
Attach to gear or vehicleYesNo
See it on a vehicle or playerYesYes

Other players can see your personalized items in the world (e.g. your license plate on your car), but they cannot interact with them in any way.

📖

Example: License Plates

Here is a typical scenario showing how the shop, subscriptions, ownership, and item protection work together:

1. Subscribe

You open the shop and find your personalized license plate in the “Plates” category. You subscribe to it with your points. The plate appears in your inventory.

2. Mount

You attach the plate to your vehicle. Everyone on the server can see your plate — it’s visible to all players.

3. Loss

You get killed. Your plate drops to the ground. Another player finds it.

4. Protection

The other player tries to pick up your plate — blocked. They cannot take it into their hands, inventory, or attach it anywhere. Your item is safe.

5. Recovery

You respawn and return to pick up your plate — works normally. Or you simply open the shop and claim a new one for free, since you have a subscription.

⚡

Earning Points

Your shop points come from the leaderboard score. Every action that earns you score also fills your shop balance. Here are some ways to earn:

ActionScore
Win an event (KOTH, Convoy, etc.)100
Rob an ATM75
Kill a Boss50
Secure an Airdrop30
Kill an AI soldier5 – 25
Kill a zombie1

Your leaderboard score is automatically converted into shop points at a fixed rate. The more you play, the more you can buy.

Check the Leaderboard tab to see your current score and ranking.

Players who support the server through voluntary donations will receive bonus points as a thank you.

Item catalog and prices — coming soon!

Our Mods

Custom-built server mods by OFG Ostfriesengamerz

OFG_MOD

Core

The central hub that all OFG mods build upon. Provides the war event HUD, leaderboard stat tracking, map markers for active events, custom effects, and suppressor noise rebalancing.

Features

  • War Event HUD — zone info, timers, wave counts, boss health, capture progress
  • Leaderboard — tracks kills, deaths, event wins, and dozens of other player stats
  • Map Markers — shows active events on the in-game map
  • Custom Effects — OFG particle effects and visual feedback
  • Suppressor Rebalance — adjusted zombie noise detection for suppressed weapons
  • OFG Objects — OFG flag, KOTH flag, and other custom world objects

This is a required dependency for all other OFG mods.

OFG_WarEvent

Events

Dynamic PvE war events — King of the Hill, Convoy intercepts, and Heli Crashes. Fight AI waves, claim the zone, and earn tiered loot rewards.

Event Types

  • King of the Hill (KOTH) — capture and hold a zone against AI waves with escalating difficulty and a final boss
  • Convoy — a vehicle convoy drives across the map with AI escorts and helicopter support; intercept and claim the cargo
  • Heli Crash — a helicopter flies across the map and can be shot down; the crash site spawns AI guards and high-tier loot

How It Works

  • Event spawns at a random location with map marker notification
  • Players travel to the event zone and fight AI waves
  • Eliminate all defenders and claim the zone
  • Rewards (event boxes, gear, currency) are distributed

Integrations

  • HUD with real-time zone info, wave counter, boss health, and capture progress
  • Leaderboard tracking for event kills, wins, and participation
  • Map markers for all active events

OFG_ClaimMod

Events

Zone-based claim system for server events. Fight AI defenders, hold the area, and complete the claim countdown to secure rewards for you or your group.

How It Works

  • An event spawns with a defined claim zone
  • Players enter the zone and fight AI waves
  • Once all enemies are eliminated, the claim countdown begins
  • Stay in the zone until the claim completes to receive rewards

Features

  • Claim progress tracked and displayed on the HUD
  • Supports solo and group claiming
  • Only the claiming player or group receives rewards

OFG_ContaminatedZones

Events

Dynamic nuclear zones with AI guards and high-value loot barrels. Zones appear and disappear across the map, creating dangerous but rewarding hotspots.

Features

  • Spawns radioactive contaminated zones at random locations
  • Each zone contains high-value loot inside glowing toxic barrels
  • AI defenders guard the zone and engage on sight
  • Map markers appear when a zone activates
  • Zones spawn and despawn dynamically

OFG_EventBoxes

Events

Tiered loot crates (Assault, Explosive, DMR, Medical, Military, High Value, Base Support) that spawn as rewards at war events.

Crate Types

  • Assault — rifles, SMGs, magazines
  • Explosive — grenades, launchers
  • DMR — marksman rifles and optics
  • Medical — medical supplies and kits
  • Military — high-tier military gear
  • High Value — rare and valuable items
  • Base Support — building materials and tools

OFG_StorageOrganizer

Storage

Sort, stack, and organize your storage containers with a single click. Features an in-game panel with category headers, slot-based sorting, and ammo stacking.

Features

  • Sort — organizes items by category (weapons, ammo, food, medical, clothing, tools)
  • Stack — automatically combines stackable items to save space
  • Organize — sorts and stacks in one action
  • Storage Panel — in-game UI with category headers (Tab key)
  • Ammo Override — special handling for ammunition stacking limits

Works with all vanilla containers, tents, barrels, and most modded storage.

OFG_VirtualStorage

Storage

Wipe-safe virtual storage. Your items persist independently of the game world and survive full server wipes. Supports vanilla and MMG containers.

Features

  • Virtual storage containers that persist independently of the game world
  • Items are saved to a separate data layer — survives full server wipes
  • Integrates with the barrel storage system
  • Supports both vanilla and MMG storage containers
  • Server-side only — no client files needed

OFG_StorageFix

Storage

Fixes vanilla and modded storage persistence issues in DayZ 1.29+. Ensures items inside tents, barrels, crates, and MMG furniture survive server restarts.

Features

  • Hooks into all vanilla storage containers (tents, barrels, crates, sea chests)
  • Supports MMG storage furniture (lockers, gun racks, shelves, safes, fridges, supply crates)
  • Lightweight server-side only — no client mod required
  • Zero World Memory footprint — event-driven hooks only

OFG_Durable

Gameplay

Full control over weapon degradation, suppressor wear, tool durability, and armor absorption. Group-based config system with prefix/contains/exact matchers.

What You Can Control

  • Weapon Wear — how fast weapons degrade from firing (suppressed and unsuppressed)
  • Suppressor Wear — how fast suppressors and compensators break
  • Damage vs Players / Zombies / Animals — separate multipliers per target type
  • Tool & Clothing Wear — axes, knives, jackets, pants, etc.
  • Armor Absorption — damage reduction from plate carriers and ballistic helmets

Groups are matched by exact class name, prefix, or contains — target entire weapon packs with one rule.

OFG_Euro_Money

Economy

Physical Euro coins and banknotes as in-game currency. Each denomination has its own 3D model, stackable and splittable for trading and the server economy.

Features

  • Euro-themed money from 1€ coins to 500€ banknotes
  • Each denomination has its own 3D model and inventory icon
  • Money stacks are splittable and stackable
  • Integrates with LBmaster banking and Expansion Market traders

OFG_LBExpansionBridge

Economy

Bridges LBmaster banking with DayZ Expansion Market. Use your ATM balance at traders, spend group funds, and route P2P transactions through the banking backend.

Features

  • Use your ATM bank balance directly at Expansion traders
  • Group bank accounts work at the market — spend clan funds
  • Player-to-player transactions use the shared banking backend
  • Seamless integration — no extra steps needed

OFG_RepSellBanking

Economy

Convert Expansion Hardline reputation into Euro currency at any ATM. Configurable exchange rates and transaction limits.

Features

  • Sell reputation for Euro money at the ATM
  • Money is deposited directly into your bank account
  • Gives players an additional way to profit from accomplishments

OFG_CarRadio

Vehicles

Listen to radio music while driving. Adds a cassette slot to all vehicles — insert a tape and enjoy music for all passengers. Supports vanilla, Expansion, RUSForma, and Sibnic vehicles.

Supported Vehicles

  • Vanilla — all standard cars, trucks, and boats
  • Expansion — all DayZ Expansion vehicles
  • RUSForma — Universal, Historical, and Modern packs
  • Sibnic — all Sibnic vehicle models

Uses the Jiggles Cassettes system — insert a cassette into the Radio slot and music plays for all passengers.

OFG_FlipVehicle

Vehicles

Flip your overturned vehicle back upright with one action. Only the last driver can flip it, preventing griefing. Cooldown timer included.

Features

  • Flip from the driver seat or while standing nearby
  • Only the last driver can flip — prevents griefing
  • Cooldown timer to prevent spam
  • Vehicle is uprighted in place — no teleporting
  • Works with all vanilla and modded vehicles

OFG_MyCar

Vehicles

Shows your last driven vehicle’s location on the map. Start the engine to register it, exit, and find your car marker on the map anytime.

How It Works

  • Start a vehicle’s engine — it registers as “your car”
  • Exit the vehicle — its location is saved
  • Open the map — see a marker where you parked

OFG_BodyBag

QoL

Saves your gear in a Death Crate when you die. All equipment is transferred to a persistent crate at your death location — no more gear lost to despawn.

How It Works

  • Player dies — a crate is placed at the death position
  • All items from the body are moved into the crate
  • Preserves clothing, weapons, and inventory with all attachments intact
  • The crate persists like any other storage container

OFG_AiPatrolNotify

QoL

Notifies players when AI patrols spawn nearby. Displays alerts with map markers at patrol locations so you know what’s coming.

Features

  • Notification when an AI patrol appears in range
  • Temporary map marker at the patrol location
  • Audio fix for Zen Expansion AI sound sets
  • Server-side driven — notifications pushed automatically

OFG_Login

QoL

Requires players to register a character name on first join. Name validation, blacklist filter, and persistent profiles ensure proper in-game identities.

Features

  • Login screen prompts new players to choose a name
  • Name validation: length, allowed characters, blacklist filter
  • Name persists across sessions
  • Custom OFG-branded login screen UI

OFG_GreenMap

Visual

Replaces the 2D map texture with a green summer version, even on Winter Chernarus. Tile-based override for better map readability.

How It Works

Uses DayZ’s tile layer system to replace the map image tiles at runtime, so the in-game map shows green terrain instead of washed-out winter colors. Client-side visual only — no impact on gameplay or server performance.

OFG_Menue

Visual

Custom loading screens with randomized OFG artwork. A different image every time you load into the server.

Features

  • Replaces default DayZ loading screens with custom OFG images
  • Random image selection on each load
  • Applied to main menu and in-game loading transitions

All listed mods are custom-built by OFG for our DayZ servers.